Confessor (4e Paragon Path)

From D&D Wiki
Jump to navigation Jump to search

Confessor (of Sword of Truth fame)[edit]

Don't shed tears for those already in the ground, until after you have brought vengeance to those who put them there. There will be time enough then.

Prerequisite: Human; If Female you must be of a good alignment (although some were known to become zealous vigilantes in the past), if you are a Male you are most likely of Chaotic Evil alignment (due to the corrupting nature of their power; in the books, Confess is an At-Will power for them); Rogue

Confessors were an order of women first created during the Great War as a means of ascertaining the truth beyond doubt. Created by Wizard Merrit, the first Confessor was Magda Searus. The magic of the Confessors destroyed the person touched by their power and fills the void left with complete and total love for the Confessor; there one and only wish is now to please the Confessor that touched them with her (his) magic.

The Male Confessors, and the wizards of the New World, engaged each other in a horrible war. By its conclusion, all Male Confessors were dead as were most of the wizards who killed them in an effort to restore the balance of power. Following this, a new mandate was issued. Any male offspring of a Confessor would immediately be put to death (the male confessor's unquenchable thirst for power and control began prior to adolescence).

Confessor Path Features[edit]

Confessor's Faith (11th Level): Once per encounter, you may have yourself or an ally end an effect that requires a save ends.
A Confessor's Love (11th Level): When you spend an action point to take an extra action, allies in a close burst 1 can spend a healing surge.
Wrath of the Confessor (16th Level): When you become first bloodied in an encounter, the you lash out at all enemies within 3 squares of you, dealing 3d4 + 5 + your Intelligence modifier damage to each of them.


Confess Encounter Attack 11
You bend your enemies to your will.
Encounter Star.gif Arcane, Psychic
Standard Action Melee Touch
Requirement: You must be physically touching the target (in the books, it was usable through armor).
Target: One enemy you are touching
Attack: Intelligence Vs. Will
Hit: 4d6 + Intelligence Modifier psychic damage.
Effect: The target is considered Dominated. Make a save maintains at the begining of your turns (in the books, the effect is permanent, but only affects humanoids, with effects on other creatures being unpredictable. It was normally a daily power, exhausting the Confessor after use, but recharge times varied from two hours up to a week depending on the Confessor).



Con Dar Daily Utility 12
You go into a blood rage to protect the ones you love.
Daily Star.gif Arcane, Psychic, Rage
Standard Action Close Burst 1
Target: You
Effect: You go into the Rage of the Con Dar. You gain Resist equal to your Intelligence Modifier and Aura 1 that does 1d8 Psychic damage to all that begin their turn in the Aura.

At level 21 increase to Aura 2 and the damage to 2d8 (in the books, Confess became an At-Will ranged attack. It was only usable for the sake of others, so a possible modification can be its effects and possibility of use depending on the party status).



Mass Confession Daily Attack 20
You look into the souls of your foes.
Daily Star.gif Arcane, Psychic
Standard Action Close Burst 3
Target: All Enemies in Burst
Attack: Intelligence Vs. Will
Hit: 3d8 + Intelligence, Wisdom, and Charisma Modifier
Effect: The Targets are considered Dominated(Save Maintains). You control the targets on their initiative count.




Back to Main Page4e HomebrewClasses, Paragon Paths, and Epic DestiniesParagon Paths [[Category:]]