Common Clothes (5e Equipment)
Common Clothes[edit]
Sold almost anywhere, common clothes come in a variety of sizes and shapes depending on the vendor. Usually made up of a loose shirt and baggy breeches, or a loose shirt and skirt or overdress. Cloth wrappings are sometimes used for shoes. Depending on your style or mood, there are hundreds of colors to choose from, ranging from dark black to blinding white. You aren't limited to the list below. You can give your character almost anything you want. Remember; the sky isn't the limit. Your imagination is.
Here are a few ideas to get you started:
- Leather coat
- Hemp shirt
- Leather pants
- Leather shoes
- Silk shirt
- Silk pants
- Straw hat
- Wool gloves
- Wool socks
- Shorts
- Sandals
- Jacket
- Lined pants
- Spiked boots
- Grandma's itchy red sweater
Prices & abilities[edit]
Any silk item has its price increased by 50%, and you have advantage on Charisma (Persuasion) checks while wearing it. Any lined or wool item gives you resistance to cold damage and advantage on saving throws made to resist extreme cold, as described in chapter 5 of the Dungeon Master's Guide.
Cost: 5 gp
Weight: 2 lb.
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