Closed Mind = Closed Fortress (5e Feat)
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Closed Mind = Closed Fortress
Prerequisites: Wisdom 13, or madness
A closed mind is like a well-guarded fortress, granting you the following benefits:
- Increase your Wisdom score by 1, to a maximum of 20.
- you gain immunity to telepathy and detect thoughts.
- You are immune to all spells and other effects that effect the mind or give people access to it for example calm emotions, your mind cannot be read.
- when you roll below a 10 on a save against a mental effect (ex. dominate, charm, geas, etc.) you choose to take a 10
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