Closed Mind = Closed Fortress (5e Feat)

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Closed Mind = Closed Fortress

Prerequisites: Wisdom 13, or madness
A closed mind is like a well-guarded fortress, granting you the following benefits:

  • Increase your Wisdom score by 1, to a maximum of 20.
  • you gain immunity to telepathy and detect thoughts.
  • You are immune to all spells and other effects that effect the mind or give people access to it for example calm emotions, your mind cannot be read.
  • when you roll below a 10 on a save against a mental effect (ex. dominate, charm, geas, etc.) you choose to take a 10


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