Clicker (5e Creature)
Clicker[edit]
Small monstrosity, lawful evil Armor Class 12 (natural armor)
Saving Throws Str +3, Con +5 Clicking. When a creature comes within 60 feet of the clicker, it must succeed on a DC 13 Charisma saving throw or become frightened for 1 minute. The creature may repeat this saving throw at the end of each of their turns. On a successful saving throw, the creature is immune to the clicking of all clickers for 24 hours. Desperation. If the clicker’s hit points are reduced to 5 or lower, it will start to flail its arms erratically. On its turn, it makes one fist attack against every creature within 10 feet of it. ACTIONSFist. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage. Mace. Melee Weapon Attack: +3 to hit, reach 15 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
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Clickers are small chunky goblin-like people, they announce their presence in clicks, and have green, patchy skin and multiple yellowish boils on their face, some may also be covered in moss. |
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