Classes (Ashya Setting)
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Adventurers in Ashya come from diverse backgrounds, races, and walks of life, each bringing unique skills and abilities to the table.
This chapter will delve into the various classes that exist within the world of Ashya, exploring the distinct roles they play and the different archetypes available to players within this setting.
Moreover, this chapter will undergo regular updates to accommodate new subclasses available for gameplay.
Barbarian[edit]
In the realm of Ashya, the emergence of barbarian tribes often heralds the downfall of established civilizations. Within the untamed expanses of Ashya's rugged landscapes, individuals can carve out a place for themselves amidst the harsh wilderness or flourishing plains. The land is fraught with perils, with many uncharted regions where survival is a constant struggle. From these harsh lands, fierce warriors arise, expanding their domains as they delve into the remnants of fallen civilizations or defend their territories from threats.
Occasionally, these warriors venture beyond their homelands, venturing into the wider world. While many societies view barbarians as brash and violent, driven solely by primal instincts or their bond with nature, their strength and straightforwardness have, at times, served as the very bedrock upon which civilizations are built.
Bard[edit]
Bards in the realm of Ashya acquire their magical abilities through apprenticeship under skilled entertainers and historians. Many bards view themselves as guardians of ancient lore and traditions, passing down history through captivating oral tales. Embracing a nomadic lifestyle, bards wander from town to town, immersing themselves in the diverse cultures and stories of each place they visit. Often, bards form bonds with fellow adventurers and like-minded bards for mutual protection and camaraderie.
Throughout their adventures, bards master the art of preserving history through the lens of their unique traditions. Some bards choose to focus solely on their talents as entertainers, showcasing their musical prowess, singing abilities, and captivating performances. It is these bardic skills that set them apart from their historian counterparts, elevating them to a different tier of storytelling and magic. For bards, their magic is not just a tool but a reflection of their artistry, creativity, and understanding of the world.
Cleric[edit]
In the mystical realm of Ashya, the gods prefer to work their magic from afar, but their presence is most keenly felt through their chosen clerics. While many clerics in Ashya are part of established religious hierarchies, there are those who walk a different path. The gods themselves select individuals to bestow clerical powers upon, sometimes favoring a humble worshiper over those tied to formal religious institutions. These unexpected clerics may take on various roles, from solitary hermits to nomadic prophets or devout commoners.
The established religious orders often seek to recruit these gifted individuals into their ranks, eager to harness their divine abilities. However, not all who are blessed with clerical powers wish to be bound by the rules of a traditional church. Conversely, not every devotee who embarks on a religious journey becomes a true cleric. Some acolytes discover alternative callings within their faith, serving as priests, scholars, or artisans, while others find their destinies lie beyond the realm of religion.
Druid[edit]
Druids are individuals who have embraced the essence of nature, the interconnectedness of the world, and the divine presence of ancient deities. They have discovered profound wisdom and spiritual connection in the intricate tapestry of nature's wonders. Many druids pay homage to the primal forces of the natural world: the spirits of the forests, the ethereal beings of the fey realms, and the elemental powers that shape the earth.
While druids are often associated with the lush depths of the forests, their influence extends far beyond these verdant realms. They are the chosen guardians of all lands, from the icy peaks of towering mountains to the scorching sands of desolate deserts, and even to the intricate complexities of human societies themselves. Druids form a mysterious and enigmatic order, preferring the solitude of the untamed wilderness over the bustling cities of civilization. They dwell within their secluded enclaves, surrounded by their kin and the untamed beauty of nature. In their secluded circles, druids exist as a distinct and independent people, bound only by the ancient rhythms of the natural world.
Fighter[edit]
In Ashya, the path of a warrior is a common yet challenging one. Many are drawn to the allure of adventure and thrill. Some choose the honorable path of a soldier, while others tread darker roads. Regardless, a trusty weapon is ever at their side, a sword and shield serving as prized companions. Knights and city guards seek to bolster their ranks, often recruiting from noble bloodlines and local watches. Nearly every able-bodied soul possesses some skill in combat, honed through service in the local militia. Some continue this training to enlist in the military or join the city guard.
Yet not all souls are destined for a life of service to the crown or country. Some become mercenaries, loyal only to their employer and the gleam of gold. Others embrace the life of an adventurer, driven by the pursuit of riches, fame, or simply the call of the unknown.
A skilled fighter is always in demand in a land fraught with dangers. Soldiers, mercenaries, and adventurers find themselves sought after by those willing to part with silver for their services. A strong sword arm is a welcome addition within adventuring parties, ensuring that valor and steel are ever at hand.
Monk[edit]
Monks are revered as those who transmute their inner resolve into formidable physical prowess. These enigmatic warriors embark on a transformative journey within the sacred confines of monasteries, ancient temples, or the lofty peaks and deep valleys of Ashya's vast lands. For a Monk, the mastery of their physical form is but a pivotal stride towards unlocking the depths of their soul. Through a sacred communion of unwavering will and rigorous discipline, they unravel latent abilities that lie dormant within, harnessing and amplifying the mystical energy known as ki that flows from the very core of their being.
Paladin[edit]
Paladins stand as formidable warriors imbued with the strength of their divine patron. These noble fighters pledge their allegiance to the gods, embarking on quests to vanquish those who threaten the sanctity of their faith. Driven by a desire to embody the highest virtues, Paladins strive to exemplify the epitome of righteousness and valor.
When a warrior's devotion to a specific deity reaches unparalleled heights, the divine entity may bestow upon them a portion of their celestial power, transforming them into a Paladin. Each Paladin interprets and prioritizes these virtues according to their individual beliefs and religious upbringing, shaping their unique code of conduct.
Similar to clerics, Paladins often dedicate themselves to a singular deity, drawing strength and guidance from their unwavering faith. Revered as champions of the people, Paladins become revered figures in folklore, celebrated for their gallant deeds and unwavering commitment to their cause. Tales of noble knights and sworn defenders echo through the lands, though wise observers recognize that such heroic narratives often culminate in profound sacrifices.
Ranger[edit]
In Ashya, where the vast and untamed land stretches far and fertile, those who master its secrets bring great value to neighboring communities. Much akin to the ancient druids, the art of the ranger and the significance they bear for the realm trace back to the dawn of time and the souls that dwell within it. Not every wanderer of the wilds is a ranger; it takes a special connection to deem the wilderness sacred and divine.
Though rangers may walk solitary paths, they are united by the essence of nature itself. Leaving behind subtle signs and symbols, rangers guide their kin through the untamed lands. These markings reveal campsites, perils, beasts, havens, or a ranger's hidden cache of provisions. While these trail signs are not veiled in secrecy, they hold little meaning to those lacking the wisdom of a ranger. Often, rangers in the wilderness form bonds with circles of druids, serving as either companions or as their proactive counterparts.
Rogue[edit]
The rogue is not merely a skilled blade wielder, nor are they mere con artists. Yet, in their own way, they embody both. A seasoned rogue possesses the uncanny ability to discern the perfect placement of their blade and finds beauty in the art of pilfering valuables without leaving a trace. They move with grace and silence, their steps shrouded in unconscious stealth. While their talents are often employed for nefarious purposes, targeting the affluent and relieving them of their riches, some rogues seek more honorable pursuits.
These adept individuals may serve as scouts and spies or delve into treacherous dungeons and ancient ruins, facing monstrous foes and unearthing long-forgotten treasures. In every major city and even in some smaller settlements, a thieves' guild lurks in the shadows. This organization maintains secret meeting places for the illicit exchange of goods and information, often concealed beneath the bustling streets and quick to relocate at the first sign of exposure.
Many rogues, bound by a code that guides their actions, eschew preying on the wealthy in civilized lands. Instead, they vow to plunder ancient tombs and monstrous lairs, seeking riches that transcend material wealth. Some rogues discover that knowledge holds greater power than gold. These cunning individuals transition into roles as diplomats, courtiers, and brokers of information. As covert agents and spies, these roguish figures seamlessly blend into the fabric of society, serving as facilitators rather than disruptors.
Sorcerer[edit]
In Ashya, there are those blessed from birth with innate talents to wield magic, commune with nature, or even shape the threads of life itself. Some are touched by the hand of chance and fate, while others draw power from the ancient bloodlines that course through their veins. The sorcerer's bond with magic has sparked adoration and fear among the nations of Ashya. In a world where sorcerers are rare, many conceal their mystical gifts, masquerading as mere wizards instead.
Yet, those brave souls who embrace their sorcerous heritage embark on a journey beyond the familiar confines of their homeland, seeking opportunities to harness their powers for noble causes or simply to revel in the gifts bestowed upon them by destiny. Some seek wise mentors to guide them in controlling their magical essence, avoiding the pitfalls of untamed power. Others opt for a more daring path, venturing into the unknown to learn through trial and error, embracing the thrill of uncertainty despite its inherent risks.
Warlock[edit]
In times of dire need, the less fortunate turn to the mystical forces of powerful entities. Those who heed the call often find themselves faced with a daunting choice. A demon may demand your firstborn, a Fey may seek ownership of your mind, or even an undead entity may crave your soul. Despite the perilous nature of these bargains, they offer a swift path to power for those unwilling to devote themselves to the arduous paths of study or prayer.
Warlocks, typically practitioners of these dark arts, are viewed with suspicion and fear by many nations in the realm of Ashya. Even if their patron is of a benevolent nature, the closeness between a mortal and a being of immense power is unsettling to most. Many warlocks veil the true source of their abilities, attributing their skills to scholarly pursuits rather than the dangerous pacts they have forged.
Wizard[edit]
Wizardry, the most prevalent and esteemed form of arcane magic, owes its prominence to the rigorous study required to wield it proficiently. The esteemed wizarding university, Dracoia Institue of Mystara, and mages' guild diligently oversee their members who practice in the public eye, imparting the mastery of the world's magical energies to eager students who seek their tutelage. Mastery of the more potent arcane arts often necessitates affiliation with, or endorsement by, the mages' guild.
Many students are closely monitored as they immerse themselves in their studies, under the watchful gaze of their mentors until they demonstrate control over their spells. Subsequently, students may choose to pursue their studies independently or apprentice themselves to a professor. Upon completing their education at Dracoia Institue of Mystara, wizards embark on diverse paths – some embark on daring expeditions in pursuit of practical knowledge, while others remain within the confines of their alma mater, delving into the depths of ancient tomes.
Certain wizards find their calling in the realm of craftsmanship, blending their magical prowess with artisanal skills to become revered enchanters of mystical artifacts. Others gravitate towards governmental roles, offering sage counsel on arcane matters or assuming pivotal roles within the military. Many wizards devote their lives to the pursuit of knowledge, even delving into forbidden realms in their unending quest for enlightenment.
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