Charger, Variant (5e Feat)

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Charger

When you use your action to dash, you can use a bonus action to make one melee weapon attack.

DC is equal to 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice)

If you move at least 10 feet in a straight line immediately before taking this bonus action, on a hit, the attack gains one of the following benefits of your choice:

  • If the target is a creature and is no more than one size larger than you, the target must make a Strength saving throw or be either knocked prone or pushed 10 feet away from you (your choice).
  • If the target is an object, your attack deals twice as much damage.


5.00
(one vote)

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