Chaos Warrior (5e Creature)
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Chaos Warrior[edit]
Medium humanoid (any race), any evil alignment Armor Class 18 (plate)
Saving Throws Str +6, Con +5, Wis +3 Brute. A melee weapon deals one extra die of its damage when the chaos warrior hits with it (included in the attack). Daemonic Plate. While wearing its armour, the chaos warrior is immune to inhaled poisons and has resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. Keen Senses. The chaos warrior has advantage on Wisdom (Perception) checks that rely on hearing, sight, or smell. Regeneration. The chaos warrior regains 5 hit points at the start of its turn if it has at least 1 hit point. ACTIONSMultiattack. The chaos warrior makes two attacks. Battleaxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used in two hands. Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
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The Chaos Warriors, also known as the Hordes of Chaos, the Followers of Chaos, the Northern Barbarians or simply just Northmen, are the names given to a race of savage, warlike tribes of human barbarians that occupy the harsh and unforgiving lands of the North. To all those that faced them, the northern barbarians are considered by all to be the enemies of all the civilized humanoids, whose unwavering worship to an uncaring and sadistic pantheon of ancient and evil creatures of the Lower Planes has given them a single driving motive to usher in the inevitable downfall of all mortal-kind into their hellish enslavement. |
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Credit: https://warhammerfantasy.fandom.com/wiki/Warriors_of_Chaos |
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