Chaos Sanguine (5e Creature)

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Chaos Sanguine[edit]

Medium elemental (sanguine), chaotic evil


Armor Class 12
Hit Points 59 (7d8 + 28)
Speed 30 ft.


STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 18 (+4) 10 (+0) 11 (+0) 15 (+2)

Saving Throws Con +6
Skills Intimidation +4, Medicine +2
Proficiency Bonus +2
Damage Resistances necrotic
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10
Languages Common, Faakh'elshint
Challenge 2 (450 XP)


Innate Spellcasting. The sanguine's spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: false life
1/day each: cure wounds, inflict wounds

ACTIONS

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack, plus 5 (1d10) necrotic damage. The sanguine regains a number of hit points equal to the amount of necrotic damage dealt.


A depiction of a Chaos sanguine
Master? We serve no master! Our only master is our own whims, and our desire to feed upon your life. Surrender it quickly, and...well, I don't suppose it will be any different for you, but you will at least spare us some effort and pain. Will you prove yourself to be so noble?
—A particularly rowdy band of chaos sanguines

Chaos sanguines are the more populous and less sensible branch of the sanguines, a race of blood elementals native to the Faakh'el empire in southern Aletae. The chaos sanguines are stronger physically and magically, but lack the refined minds of their brethren, the orthodox sanguines, and consequently tend to end up subservient to them. In a battle, chaos sanguines are reckless to a fault, as they can fully heal themselves quickly and painlessly. When organized by an orthodox sanguine, chaos sanguines virtually uniformly fight with unwavering loyalty towards their lofty goals, generally towards reforming their once grand empire. On their own, however, chaos sanguines generally maraud across the steppe of the once great Faakh'el, only visiting the cities to pillage.

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