Champion, 5th Variant (5e Subclass)
Champion[edit]
Fighter Subclass
The archetypal Champion focuses on the development of raw physical power honed to deadly perfection. Those who model themselves on this archetype combine rigorous training with physical excellence to deal devastating blows.
- Infirmus
You are a master of precise, deadly strikes. Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20. Beginning at 15th level, your weapon attacks score a critical hit on a roll of 18 or higher.
- No Superstes
At 7th level, you are a master of many styles of fighting. You gain an extra fighting style of your choice from the Fighter fighting styles list.
- Incredibilis
At 10th level, you are a master at striking heavily. Whenever you roll a critical hit, you may roll one of the damage dice an extra time and add it to the total.
- Timidus
Beginning at 15th level, your mastery of combat has given you many things, including nerves of steel. You become immune to the frightened condition.
- Immortalem
At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points.
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