Chain Chomp (5e Creature)
Chain Chomp[edit]
Medium beast, chaotic neutral Armor Class 20 (natural armor)
Saving Throws Con +9 Chained Up. The chain chomp is chained to a wooden stake. As long as the stake is there, the chain chomp can only move within 20 feet of it. The stake has 10 Hit Points, 10 AC, automatically fails every saving throw, and is immune to poison and psychic damage. The chain chomp itself cannot destroy it. ACTIONSMultiattack. The chain chomp makes two bite attacks. Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 28 (4d10 + 6) piercing damage.
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Chain chomps are metallic ball creatures with gaping mouths and the temperament of aggressive guard dogs. Most are bound to stakes by their chain-like tails, and freeing them is strongly discouraged, as their strength and ferocity means they will devastate the nearby area. Bowser's Minions often use them to mark an area as off-limits, but this is done with great caution, as even the handlers aren't safe from the chain chomps' viciousness. |
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