Caterpile, Weak (5e Creature)
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Caterpile, Weak[edit]
Medium beast (caterpile), unaligned Armor Class 11 (natural armor)
Proficiency Bonus +2 Slug Body. Due to the size and build of the caterpile, it cannot take the Dash action, and cannot increase its speed beyond 20 feet or have a swimming speed unless it is granted through magical means. ACTIONSSlam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. Caterpile Attack (1/Day). The caterpile moves up to its speed in a straight line. During this move, it can enter Medium or smaller creatures' spaces. A creature whose space the caterpile enters must make a DC 12 Dexterity saving throw, taking 7 (2d6) bludgeoning damage on a failed save or half as much damage on a successful one.
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A weak version of the caterpile. They typically are found in grasslands, coastlines, and caves. Due to their large bodies not being able to carry themselves too well, they cannot move very fast whatsoever. That doesn't stop them from claiming the lives of the unwise, though. |
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