Carnotaurus (5e Creature)

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Large beast, unaligned

Armor Class 16 (natural armour)
Hit Points 85 (7d10 + 21)
Speed 40 ft.

20 (+5) 13 (+1) 16 (+3) 3 (-4) 12 (+1) 6 (-2)

Skills Perception +5, Stealth +5, Survival +5
Senses passive Perception 15
Challenge 4 (1,100 XP)

Charge. If the carnotaurus moves at least 30 feet straight toward a creature and then hits it with a gore attack on the same turn, the target must succeed on a DC 13 Strength saving throw or be either knocked prone or knocked 20 feet away from the carnotaurus (the carnotaurus chooses which). If the target is prone, the carnotaurus can make one bite attack against the target as a bonus action.


Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) piercing damage.

A carnotaurus is a fearsome predator that, despite its size, moves with incredible speed. It has a pair of horns on its head, and they usually prey on small creatures.

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