Amargasaurus (5e Creature)

From D&D Wiki
Jump to navigation Jump to search

Amargasaurus[edit]

Huge beast (sauropod), unaligned


Armor Class 17 (natural armor)
Hit Points 137 (11d12 + 66)
Speed 40 ft., swim 40 ft.


STR DEX CON INT WIS CHA
27 (+8) 10 (+0) 23 (+6) 4 (-3) 14 (+2) 7 (-2)

Skills Stealth +3
Proficiency Bonus +3
Senses passive Perception 12
Languages
Challenge 8 (3,900 XP)


Sure-Footed. The amargasaurus has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Trampling Charge. If the amargasaurus moves at least 20 feet straight toward a creature and then hits it with a stomp attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the amargasaurus can make one stomp attack against it as a bonus action.

ACTIONS

Multiattack. The amargasaurus makes three attacks: two with its stomp and one with its tail.

Stomp. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (2d10 + 8) bludgeoning damage.

Tail. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 21 (2d12 + 8) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Strength saving throw or be knocked prone.

BONUS ACTIONS

Rampage. When the amargasaurus reduces a creature to 0 hit points with a melee attack on its turn, the amargasaurus moves up to half its speed and makes a stomp attack.


Amargasaurus.jpg

Source: Wikipedia Commons

Amargasaurus is a very beautiful sauropod, living in the jungles of Chuult, the amargasaurus has relatively few predators. This lack of pressure led to the amargasaurus evolving very bright coloration, as camouflage wasn't necessary for survival. Amargasaurus is relatively friendly, approaching people travelling on jungle roads and investigating them. They are not very large and pretty antisocial when compared to most sauropods, usually living in groups of around seven individuals.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures