Camera Car (Jujutsu Kaisen Supplement)

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Camera Car[edit]

Large shikigami, unaligned


Armor Class 15 (natural armor)
Hit Points 52 (7d10 + 14)
Speed 60 ft.


STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 14 (+2) 13 (+1) 14 (+2) 17 (+3)

Saving Throws Dex +6
Skills Perception +5
Damage Vulnerabilities acid damage
Damage Resistances non magical bludgeoning, piercing, slashing damage
Damage Immunities poison damage
Condition Immunities poisoned
Senses passive Perception 13
Languages
Challenge 5 (1,800 XP)


Invisible Force. The Camera Car is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see it.

Camera. The Camera Car has advantage on all rolls related to sight, but automatically fails any requiring any of it's other senses.

Armament. The Camera Car's stun gun counts as the same grade of cursed tool as the rocket launchers from the Armament Extension.

Magical Weapons. The Camera Car's attacks are considered magical.

ACTIONS

Multiattack. The Camera Car makes three stun gun or ram attacks.

Ram. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 23 (4d10 + 1) bludgeoning damage.

Stungun. Ranged Weapon Attack: +6 to hit, range 150/200 ft., one target. Hit: 18 (4d8) necrotic damage. If the creature is hit they must make a Charisma saving throw against the Camera Car's Cursed DC (14 without modifications). On a failure they are paralyzed until the end of the Camera Car's next turn.


Untitled-design-19.jpg
A basic shikigami based off a camera that can fire a large stun gun. [[1]]
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