Call of Crusaders (5e Spell)

From D&D Wiki

Jump to: navigation, search
Call of Crusaders
5th-level conjuration
Casting time: 1 action
Range: Self (30-foot radius)
Components: V, S, M (a weapon in hand)
Duration: 1 minute

Raise your weapon high as you call forth a spectral paladin to aid you, graced to you from your deity.

Until the spell ends, your deity sends down the soul of a devout paladin to aid you in battle. You summon 1 paladin within a radius of 30 feet of you. Equipment that the paladins are summoned with cannot be worn by another creature. If attempted, the equipment becomes spectral energy and goes back onto the paladin it was taken from. The paladin follows your commands and will follow the commands of those you choose. Otherwise, it will defend itself.

An oath of the gun paladin must summon a paladin gunslinger instead.

Back to Main Page5e HomebrewSpellsPaladin

Home of user-generated,
homebrew pages!