Calisto Catfish (Jujutsu Kaisen Supplement)

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Calisto Catfish[edit]

Huge shikigami, unaligned


Armor Class 13 (natural armor)
Hit Points 155 (10d12+90)
Speed 0ft., fly 60 ft. (hover), swim 60 ft.


STR DEX CON INT WIS CHA
19 (+4) 9 (-1) 28 (+9) 6 (-2) 13 (+1) 14 (+2)

Saving Throws Str +7, Con +12
Proficiency Bonus +3
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from nonmagical attacks.
Damage Immunities Poison
Condition Immunities Poisoned, Prone
Senses passive Perception 11
Languages understands it's master's languages, but can't speak them.
Challenge 7 (2,900 XP)


Invisible Force. The Calisto Catfish is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation (less than half their maximum hit points), they gain the ability to see the Shikigami.

Protector. THe Calisto Catfish can use a bonus action or reaction to swallow a willing creature, allowing that creature to remain inside of it. Creatures inside of Calisto Catfish are under the effects of full cover and can leave by spending half their movement action. Every time Calisto Catfish moves, the creatures inside move along aswell. Creatures inside of Calisto Catfish cannot be targetted for attacks or saving throws. Calisto Catfish can have 4 medium sized creatures or 8 small sized creatures inside it at once. Calisto Catfish cannot use it's chomp attack while it has creatures inside of it.

Cursed Swim. The Calisto Catfish can swim in the ground without affecting the land as it swims through the ground itself.

Slimy Skin. If a creature hits the Calisto Catfish with a melee attack, the creature must make a DC 19 Constitution save or be effected by it's slowing poison feature.

Slowing Poison. Whenever a creature fails a Constitution saving throw from any of Calisto Catfish's attacks or features, the creature will suffer the following effects:

  • At the start of it's turns the creature takes 27 (6d8) poison damage
  • The creatures movement speed will be reduced by 10 ft. at the start of each of it's turns.

The target is affected by these effects for 1 minute, if it's effected by one of the Calisto Catfish's poison inducing attacks or features and fails the respective saving throw, the creature will suffer the effects an additional minute.

ACTIONS

Chomp. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 25 (6d6 + 4) poison damage.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 26 (4d10 + 4) bludgeoning damage, the creature must make a DC 19 Constitution saving throw or take 39 (12d14 + 9) poison damage and suffer the effects of the Calisto Catfish's slowing poison.


867a97ca2abad00e280ce6e8aa22a3f6.jpg
A Calisto Catfish being used to tow non-sorcerers stranded in a swamp full of curses. [1]

The Calisto Catfish is a shikigami focused on support, being able to protect creatures by swallowing them and backup other creatures by slowing down it's enemies whilst also packing a large amount of raw size and power.

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