Byrgen (FFXI) (5e Creature)

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Medium elemental, unaligned

Armor Class 18 (natural armor)
Hit Points 180 (27d8 + 50)
Speed 35 ft., fly 35 ft.

16 (+3) 12 (+1) 20 (+5) 24 (+7) 12 (+1) 17 (+3)

Damage Vulnerabilities radiant
Damage Resistances necrotic, lightning, bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities bane, cursed, death, doom, petrified, prone
Senses magicsight (see below), passive Perception 11
Languages Terran, Primordial
Challenge 11 (7,200 XP)

Earth Resistance. This creature takes half damage from earth based atttacks, such as erupting earth or earth tremor.

Wind Vulnerability This creature takes double damage from wind based attacks, such as whirlwind or investiture of wind.

Magic Sight This creature can immediately detect when a creature casts a spell within 60 feet of it.

Innate Spellcasting. This creature's innate spellcasting ability is Intelligence (spell save DC 17, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: dark, bio, stonega
3/day each: absorb-crit, dark II, dread spikes, enspell (earth only)
1/day each: dark III, drain, quake


Action Name. Melee Weapon Attack: +X to hit, reach 5 ft., one creature. Hit: X (1dX + X) damtype damage.


The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.

Work in progress

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