Burer (5e Creature)

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Burer[edit]

Medium humanoid, unaligned


Armor Class 9 (18 with gravity shield)
Hit Points 17 (2d8 + 8)
Speed 25 ft.


STR DEX CON INT WIS CHA
14 (+2) 8 (-1) 18 (+4) 4 (-3) 10 (+0) 6 (-2)

Proficiency Bonus +2
Damage Resistances poison; see Gravity Shield below
Damage Immunities see Gravity Shield below
Senses passive Perception 10
Languages
Challenge 2 (450 XP)


Mimicry. The burer can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.

ACTIONS

Telekinesis. The burer chooses up to 10 objects that weigh no more than 100 pounds within 60 feet of it. These objects are lifted off the ground up to 10 feet up and are under the burer's control until the burer is killed or drops one of these objects at will. If one of these objects is held or worn by another creature, the creature must succeed on a DC 12 Strength or Dexterity saving throw (creature's choice) to keep the object.

Hurl Object. The burer hurls one or more of the objects under its control at a creature within 30 feet of the object. The target must succeed on a DC 14 Dexterity saving throw or take 2 (1d4) damage if the object weighs less than 10 pounds, 3 (1d6) if the object weighs from 10 to 20 pounds, 4 (1d8) if the object weighs from 20 to 60 pounds and 6 (1d12) if the object weighs over 60 pounds. This damage can be bludgeoning, piercing or slashing damage, depending on the type of object.

Gravity Shield. The burer creates a gravitational barrier around itself. Until the start of its next turn, it gains a +9 bonus to its AC, it gains resistance to bludgeoning, piercing and slashing damage from nonmagical attacks and immunity to force and thunder damage.

Gravity Strike (Recharge 5-6). The burer exerts a wave of force in a 20-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw. On a failed save, a creature takes 9 (2d8) force damage and is knocked prone. On a successful save, a creature takes half as much damage and isn't knocked prone.


Burer[1]

Burers are dwarf-like humanoids, dressed in trench coats. They were most likely created as a result of experiments on criminals. They possess gravitational powers, able to move objects and creatures. Combating burers is quite difficult, mostly because of their ability to shield themselves from attacks. Luckily, burers are a rare encounter, sometimes appearing in abandoned buildings or tunnels.

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