Blue-Eyes White Dragon (5e Creature)
From D&D Wiki
Blue-Eyes White Dragon[edit]
Huge dragon, lawful neutral Armor Class 25 (natural armor)
Saving Throws Con +11, Cha +13 Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead. ACTIONSMultiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 17 (2d10 + 3) piercing damage and 4 (1d8) ligntning damage. Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d6 + 3) slashing damage. Tail. Melee Weapon Attack: +7 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 3) bludgeoning damage. Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours. White Lightning (Recharge 5-6). The dragon exhales a beam of blinding white-blue lightning in a 300-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 72 (16d8) lightning damage on a failed save, or half as much damage on a successful one.
LEGENDARY ACTIONSThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn. Stomping Destruction. The dragon makes a claw attack. |
|
Back to Main Page → 5e Homebrew → Creatures