Blood War Sorcerer (3.5e Feat)

From D&D Wiki
Jump to navigation Jump to search


Blood War Sorcerer

As a battle magician in the blood War, you’ve learned killing arts that would amaze common spellcasters.
Prerequisite: Caster level 5, Knowledge (Arcana) 1, must have fought in the Blood War
Benefit: Each time one of your spells successfully penetrates a creature's Spell Resistance, they take a cumulative -1 penalty to Spell Resistance (minimum 0). This penalty is reduced by 5 per day, and can be otherwise healed as ability damage. In addition, you may cast any spell that requires you to be of a fiendish race.



Back to Main Page3.5e HomebrewCharacter OptionsFeatsGeneral Feats