Blinding Dash (4e Power)
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Blinding Dash | Elemental Swordsman Attack 17 |
As you charge, the wind behind you confuses and disorientates the enemy. | |
Encounter Arcane, Weapon, Martial | |
Standard Action | Melee weapon |
Target: One creature. | |
Attack: Dexterity Vs. Reflex | |
Hit: 2[W] + Dexterity modifier damage. | |
Effect: You charge your target and then make the attack, you have a +2 to your speed for this charge and do not take opportunity attacks for this movement. Each creature that you go within 1 square of takes your Dexterity modifier in damage and is blinded until the end of your next turn. You call the spirit of the wind. | |
Two Blade Fighting: Each enemy that you pass takes +4 additional damage. |
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