Blazing Bull (5e Creature)
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Blazing Bull[edit]
Huge beast, unaligned Armor Class 11 (natural armor)
Saving Throws Str +7 Fear of Fire. If the bull takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn. Trampling Charge. If the bull moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the bull can make one stomp attack against it as a bonus action. Siege Monster. The bull deals double damage to objects and structures. ACTIONSGore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 26 (4d10 + 4) piercing damage and 7 (2d6) fire damage. Stomp. Melee Weapon Attack: +7 to hit, reach 5 ft., one prone creature. Hit: 15 (2d10 + 4) bludgeoning damage.
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The blazing bull is the realized version of an insane war tactic. The bull constantly follows the flame on its face and doesn't discriminate against friend or foe. It will run rampant and destroy all things, to say this creature is dangerous is an understatement |
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