Blazebear (5e Creature)

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Blazebear[edit]

Large beast, unaligned


Armor Class 13 (natural armor)
Hit Points 94 (9d10 + 45)
Speed 35 ft., swim 25 ft.


STR DEX CON INT WIS CHA
20 (+5) 10 (+0) 20 (+5) 2 (-4) 12 (+1) 7 (-2)

Skills Perception +3
Proficiency Bonus +2
Damage Immunities cold, fire
Senses passive Perception 13
Languages understands Common and Ignan but cannot speak
Challenge 4 (1,100 XP)


Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Snow Camouflage. The bear has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

ACTIONS

Multiattack. The bear makes two attacks: One with its bite and one with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage and 4 (1d8) fire damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 5) slashing damage.

Flame Breath (Recharge 4-6). The bear spews flames in a 15-foot line. Every creature in that area must make a DC 16 Dexterity saving throw or take 24 (7d6) fire damage, or half as much on a successful one.


The apex predator of the Flaming Tundra, the blazebear wields the strongest flames of all its fellow beasts. Closely resembling a polar bear, albeit a bit larger, the blazebear's eyes are a flaming orange and its mighty maw glows near constantly with flickers of fire. Its claws are especially large and sharp, growing to nearly a foot long each, which the bear uses to rake its prey. As it receives the gas to fuel its gas sac from the animals it eats, which limits the amount of consumed gases, blazebears don't use their fire breath much. But when they do, it can devastate those not heat-resistant. The bears typically live alone or with one or two of its infants, which it will protect with its life until it releases them.

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