Black Oak (5e Creature)
From D&D Wiki
Black Oak[edit]
Large aberration (black arms), lawful evil Armor Class 14 (natural armor)
Proficiency Bonus +3 Martial Advantage. Once per turn, the black oak can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the black oak that isn't incapacitated. Pack Tactics. The black oak has advantage on an attack roll against a creature if at least one of the black oak's allies is within 5 feet of the creature and the ally isn't incapacitated. Siege Monster. The black oak deals double damage to objects and structures. ACTIONSMultiattack. The black oak makes two attacks with its Dark Hammer. Dark Hammer. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage and 4 (1d8) radiant damage. Big Barrel. Ranged Weapon Attack: +5 to hit, range 60/90 ft., one target. Hit: 11 (2d8 + 2) radiant damage.
|
|
Back to Main Page → 5e Homebrew → Creatures