Big Lantern Ghost (3.5e Creature)
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Big Lantern Ghost[edit]
Size/Type: | Large Undead |
---|---|
Hit Dice: | 4d12+3 (29 hp) |
Initiative: | +4 |
Speed: | 30 ft. |
Armor Class: | 12 (+2 Dex), touch 13, flat-footed 11 |
Base Attack/Grapple: | +5/+1 |
Attack: | Slam +8 melee (1d4+1) |
Full Attack: | Slam +8 melee (1d4+1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | |
Special Qualities: | Darkvision 60 ft., light sensitivity |
Saves: | Fort +4, Ref +3, Will +1 |
Abilities: | Str 18, Dex 14, Con —, Int 9, Wis 9, Cha 8 |
Skills: | Intimidate +3, Listen +9, Spot +10 |
Feats: | Alertness, Blind-Fight |
Environment: | Any Underground |
Organization: | Solitary |
Challenge Rating: | 5 |
Treasure: | Standard |
Alignment: | Always Neutral Evil |
Advancement: | 16-28 HD (Large) |
Level Adjustment: | +4 |
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A large creature that seems to be covered in a greenish sheet with holes cut out for unseen eyes and a hidden mouth. It carries a lantern in it's short arms.
Big Lantern Ghosts are undead of large proportions. They don't like bright light and keep their lanterns dim. They enjoy dark areas. They are about 8 ft. tall and 4 ft. wide. They may come from the strange world of Subcon.
Combat[edit]
Big Lantern Ghosts attack by beating opponents with their hands. Their arms are incredibly short and the ghosts must get very close to attack.
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