Banewand (5e Equipment)
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Wand, very rare (requires attunement by a spellcaster) This wand has 7 charges. While holding it, you can use an action to expend one of its charges to cast one of the following spells from it (Save DC 15): blade bane or elemental bane. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
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