Bad Juju (5e Curse)
From D&D Wiki
Bad Juju[edit]
A dark, murky "mist" now surrounds you in a 3 foot radius for 2 days or until cured. Makes it hard to see (slight blindness).
Bad Juju can be contracted by either disrespecing the dead, or being cursed by a witch.
The player must roll a Con Saving Throw DC of 10, if they fail they are cursed with Bad Juju.
A person afflicted with this curse has disadvantage on Skill Checks and attack rolls.
Back to Main Page → 5e Homebrew → Curses