Bad Juju (5e Curse)

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Bad Juju[edit]

A dark, murky "mist" now surrounds you in a 3 foot radius for 2 days or until cured. Makes it hard to see (slight blindness).

Bad Juju can be contracted by either disrespecing the dead, or being cursed by a witch.

The player must roll a Con Saving Throw DC of 10, if they fail they are cursed with Bad Juju.

A person afflicted with this curse has disadvantage on Skill Checks and attack rolls.



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