Baby (4e Future Origin)
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Baby[edit]
Babyhead by pzna, on Flickr |
You are a super genius baby, born in a lab.
Appearance: You are intelligent beyond normal human parameters, but have the body of a young infant: you are reliant on a robotic body (of your own devising) for your mobility. You communicate via a "talking machine", which looks like a dummy, and can only cry if it falls out of your mouth.
Baby Traits |
Ability: Intelligence |
Power Source: Fusion; +2 to Fusion overcharge. |
Skill Bonus (Level 1): Gain a +4 bonus to Science checks. |
Robotic Cradle (Level 1): Resist 5 physical; Vulnerable 5 electric |
Baby Critical (Level 2 or 6): When you score a critical hit, the attack deals 1d10 extra damage, and you gain a +4 AC bonus until the end of your next turn. |
Optimize Strike | Baby Novice |
Some split-second arithmetic and you've optimized the force and torque of your robot's attack. | |
At-Will Fusion | |
Standard Action | Personal |
Effect: Your next weapon attack before the end of the encounter gains a +2 bonus to the attack roll and deals 5 + your Intelligence modifier + your level extra physical damage. |
Minifac | Expert |
The portable ordnance factory in your robot cradle churns out a ready supply of ammunition. | |
Encounter Weapon, Physical, Fusion | |
Standard Action | Ranged weapon |
Target: One, two or three targets | |
Attack: Your level + Intelligence modifier + weapon accuracy vs. AC | |
Hit: 1[W] + Intelligence modifier + your level physical damage. | |
You can make this attack even if you do not have any ammunition. |
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