Automatic (5e Variant Rule)

From D&D Wiki

Jump to: navigation, search

Automatic[edit]

This is intend for modern weapons

A weapon with the automatic property can fire a number of rounds in an attack as specified by the weapon. This lets them fire at one target and make attacks against that target equal to the amount of ammo expended. However firing this amount of ammo in such a short amount of time decreases accuracy and increases the chance of encountering a problem. Every time this property is used it gives the weapon disadvantage and has a 10% chance of jamming which you must make a dc 15 Intelligence check to un-jam it or spend a short rest fixing it. If the weapon has the light property and is being dual-wielded with another weapon with this property and both are used in this way you must make a dc 19 Strength or Dexterity check or be knocked prone. You can instead fire the entire clip but you can't do anything else.

0.00
(0 votes)

Back to Main Page5e HomebrewRules

Home of user-generated,
homebrew pages!


Advertisements: