Assault Bow (Phial:Frost)
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Level 12+ Rare
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With its phials tuned to the elemental power of frost this Assault Bow can deal catastrophic damage up close or at range. Requiring skill and practice to wield Assault Bows are designed with hunting giant beasts in mind. Their complexity leads many to wonder about their origin and construction.
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Level 12 |
+3 |
13,000gp gp |
Level 27 |
+6 |
1,625,000gp gp
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Level 17 |
+4 |
65,000gp gp |
Level 30 |
+7 |
5,000,000 gp
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Level 22 |
+5 |
325,000gp gp |
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Weapon: Assault Bow
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Enhancement: Attack rolls and damage rolls
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Critical: x2 + enhancement bonus
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Properties
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♦ This weapon deals Physical & Frost damage.
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♦ Spear Mode
When this weapon performs a melee hit that deals damage gain 1 Spear charge.
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♦ Bow Mode
When this weapon performs a ranged attack and has charge it loses one charge and gains additional damage equal to its enhancement bonus.
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Attack Power (area,ranged,weapon,bow) ♦ Daily (Standard Action)
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Devastator Shot
Attack: Ranged burst 2 - Target: 1 Creature - Attack Hits: Creatures within the burst) Dexterity Vrs Reflex
requirement:You must be wielding an Assault Bow in Greatbow mode with at least 5 Arrow Charge
requirement: This must be the first action in your turn.
Effect: You are shifted 1 square away from the target
Hit: Target takes 2[W] + Dexterity modifier damage. Target is Pushed ([enhancement bonus]-1) squares, dazed for 1 round. The Assault bow loses all charges and you end your turn
Miss: ½ damage Target is dazed for 1 round and Assault bow loses all charges and you end your turn.
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Power ♦ At-Will (Minor Action)
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Store Charged arrow
Spear only: Store the charged speartip in the quiver. Remove 1 Spear charge
gain 1 Arrow charge
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Power ♦ At-Will (Standard Action)
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Store all charge
Spear only: Dump the excess Energy into the quiver storeage. Remove all Spear charge
For each Spear charge that is removed gain 1 Arrow charge
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[[Category:Assault Bow]