Assault Bow (Phial:Force)
|
Level 12+ Rare
|
Though useing unmodified phials this weapon is still leathal in right hands.
|
Level 12 |
+3 |
13,000gp gp |
Level 27 |
+6 |
1,625,000gp gp
|
Level 17 |
+4 |
65,000gp gp |
Level 30 |
+7 |
5,000,000 gp
|
Level 22 |
+5 |
325,000gp gp |
|
|
|
|
Weapon: Assault Bow
|
Enhancement: Attack rolls and damage rolls
|
Critical: x2 + enhancement bonus
|
Properties
|
♦ This weapon deals Physical damage.
|
♦ Spear Mode
When this weapon performs a melee hit that deals damage gain 1 Spear charge.
|
♦ Bow Mode
When this weapon performs a ranged attack and has charge it loses one charge and gains additional damage equal to its enhancement bonus.
|
Attack Power (area,ranged,weapon,bow) ♦ Daily (Standard Action)
|
Devastator Shot
Attack: Ranged burst 2 - Target: 1 Creature - Attack Hits: Creatures within the burst) Dexterity Vrs Reflex
requirement:You must be wielding an Assault Bow in Greatbow mode with at least 5 Arrow Charge
requirement: This must be the first action in your turn.
Effect: You are shifted 1 square away from the target
Hit: Target takes 2[W] + Dexterity modifier damage. Target is knocked Prone, Pushed ([enhancement bonus]-1) squares ,looses all charges and you end your turn
Miss: ½ damage Target is dazed for 1 round and Assault bow loses all charges and you end your turn.
|
Power ♦ At-Will (Minor Action)
|
Store Charged arrow
Spear only: Store the charged speartip in the quiver. Remove 1 Spear charge
gain 1 Arrow charge
|
Power ♦ At-Will (Standard Action)
|
Store all charge
Spear only: Dump the excess Energy into the quiver storeage. Remove all Spear charge
For each Spear charge that is removed gain 1 Arrow charge
|
Back to Main Page → 4e Homebrew → Equipment → Magic Weapons
[[Category:Assault Bow]