Aspidochelone (5e Creature)

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Aspidochelone[edit]

Gargantuan monstrosity, neutral


Armor Class 24 (natural armor)
Hit Points 676 (33d20 + 330)
Speed 5 ft., swim 40 ft.


STR DEX CON INT WIS CHA
22 (+6) 1 (-5) 22 (+6) 19 (+4) 24 (+7) 20 (+5)

Skills Perception +21
Damage Immunities bludgeoning, piercing, slashing and psychic
Senses truesight 120 ft., passive perception 31
Languages all
Challenge 30 (155,000 XP)


Amphibious. The Aspidochelone can breath both air and water.

False Appearance. The Aspidiochelone is indistinguishable from an Island.

Legendary Knowldege The Aspidiochelone automatically succeeds any Intelligence check wich DC is lesser than 30.

ACTIONS

Bite. Melee Weapon Attack: +10 to hit, reach 20 ft., area 20 ft, multiple targets. Hit: 20 (2d10 + 10) piercing damage.

Tectonic Roar Thunder Attack +10 to hit, reach 200 ft., multiple targets The Roar goes out in a cone. Hit: 25 (2d10 +15) Thunder Damage.

LEGENDARY ACTIONS

The Aspidochelone can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Aspidochelone regains spent legendary actions at the start of its turn.

Psychic Takeover. The target makes a 25 DC Wisdom saving throw. On a success, the Aspidiochelone deems they worthy and grants them the ability cast the Wish spell without any negative impacts from stress. The target can't cast the wish spell if they're not seeing the Aspidiochelone. On a failure, the Aspidiochelone knows anything the target has done. If the Aspidiochelone considers worthy the target for their actions, they also gain the wish spell.

Blessed Touch. If the Aspidiochelone deems the target worthy and the target didn't cast the wish spell yet. The target always succeeds any skill checks with a DC less than 30 for an Intelligence skill the target chooses.

mqdefault.jpg
A water-dwelling Aspidochelone

According to the tradition of the Physiologus and medieval bestiaries, the aspidochelone is a fabled sea creature, variously described as a large whale or vast sea turtle, and a giant sea monster with huge spines on the ridge of its back. No matter what form it is, it is always described as being huge where it is often mistaken for an island and appears to be rocky with crevices and valleys with trees and greenery and having sand dunes all over it. The name aspidochelone appears to be a compound word combining Greek aspis (which means either "asp" or "shield"), and chelone, the turtle. It rises to the surface from the depths of the sea, and entices unwitting sailors with its island appearance to make landfall on its huge shell and then the whale is able to pull them under the ocean, ship and all the people, drowning them. It also emits a sweet smell that lures fish into its trap where it then devours them. In the moralistic allegory of the Physiologus and bestiary tradition, the aspidochelone represents Satan, who deceives those whom he seeks to devour.
The aspidochelone is a gargantuan turtle with an island for its shell.


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