Aspect of Mothra (5e Creature)
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Aspect of Mothra
Large monstrosity (titan), neutral good
Saving Throws Str +9, Dex +13, Con +9, Int +10, Wis +10, Cha +10
Legendary Resistance (3/Day). If the aspect of Mothra fails a saving throw, it can choose to succeed instead.
Magic Weapons. The aspect of Mothra's weapon attacks are magical.
Flyby. The aspect of Mothra doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Spider Climb. The aspect of Mothra can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Multiattack. The aspect of Mothra makes three attacks: one with its proboscis, one with its claws and one with its stinger.
Proboscis Melee Weapon Attack: +13 to hit, reach 5 ft., Hit: 13 (1d12 + 7) piercing damage.
Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., Hit: 16 (2d8 + 7) slashing damage.
Stinger. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 20 (2d12 + 7) piercing damage plus 15 (6d4) acid damage plus 15 (6d4) poison damage.
Ram. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 27 (3d10 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked prone.
Healing Touch (4/Day). The aspect of Mothra touches another creature. The target magically regains 40 (8d8 + 4) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Divebomb.' If the aspect of Mothra moves at least 30 feet straight toward a target, it makes a ram attack against that target.
The aspect of Mothra can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The aspect of Mothra regains spent legendary actions at the start of its turn.
The mighty Mothra is a massive moth and, unusually for such a creature, a protector of the weak and is accompanied by a pair of fairies who speak on Mothra's behalf. The aspects of Mothra are few and they are dispatched by their creator to protect important places. The domain of an aspect of Mothra can be as small as an island to as large as a continent.