Artful Dodger (5e Feat)
From D&D Wiki
Prerequisites: Proficiency with Performance
Years of acting, dancing, and grifting have taught you that a winning smile can often make up for clumsy hands or slow feet.
- You gain proficiency in the Acrobatics and Sleight of Hand skills. If you are already proficient in either skill, you add double your proficiency bonus to checks you make with it.
- You may use your Charisma modifier instead of your Dexterity modifier for Acrobatics and Sleight of Hand skill checks.
- You can turn a Dexterity saving throw into a Charisma saving throw. You can use this trait a number of times equal to your proficiency bonus. You regain all expended uses when you finish a long rest.