Armored Zombie (5e Creature)
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Armored Zombie[edit]
Medium undead, neutral evil Armor Class 17 (half plate)
Saving Throws Str +6, Con +5 Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant damage or from a critical hit. On a success, the zombie drops to 1 hit point instead. ACTIONSMultiattack. The zombie makes two attacks. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.
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This elite zombie is equipped with armaments by a necromancer. They were probably warriors when they were alive and they fight using the fading memories of their skills. |
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