Armorals (3.5e Race)
Armorals[edit]
Banished long ago to another plane, they have once again returned to the Material Plane, though their numbers are few.
Personality[edit]
Most armorals are honest and noble in bearing. Men are gentlemen and women are ladylike, at least those who find life among cities. Often quick to laugh and jest, they enjoy company and companions, finding little comfort in solitude (or monogamy). With little cultural tradition to tie them to the Material Plane, they are often aloof about many other reasons, which may cause them to act inappropriately upon first meeting someone new.
Physical Description[edit]
While their slighter build and more sylvan features would suggest that they are some sort of half elf, in truth, they are not. They stand on average roughly and a half feet in height and weigh around 150 pounds. Their skin varies from ruddy to tan and their hair ranges from black to shades of saturated browns, oranges and dark blondes.
Relations[edit]
Much like humans, armorals vary from person to person. Some greatly enjoy drinking with dwarves, or bargaining with halflings, or discussing philosophy with elves, though in truth, they rarely excel at any of these things.
Alignment[edit]
Armorals have no racial inclination toward any preferred alignment.
Lands[edit]
Being recent arrivals back on the Material Plane, they have yet to establish lands of their own, and typically just mooch off of whatever culture is nearest. Typically, that means humans, whom they share much commonality with.
Language[edit]
Oddly, for a humanoid race, they prefer to speak Sylvan as their first language, and while they have a dialect of their own, it is much smoother than is typical for a non-fey race. They speak Common as a second language.
Names[edit]
Most often, an armoral will have a bastardized version of a sylvan name, due to their long isolation and cultural differences from fey creatures.
Racial Traits[edit]
- Humanoid (Armoral)
- Medium
- +2 to Any, -2 to Any.
- Armoral base land speed is 30 feet (6 squares).
- +1 Hit Point per level.
- Craft Magic Arms and Armor: All armorals have the ability to imbue equipment with magic.
- Proficient: Armorals are proficient with armor (light, medium and heavy) and shields, simple and martial weapons.
- Automatic Languages: Common, Sylvan. Bonus Languages: Any accept secret languages (such as Druidic).
- Favored Class: Any.
- Level Adjustment: 0
- Base Effective Character Level: 1st.
Vital Statistics[edit]
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
15 years | +1d6 | +2d6 | +3d6 |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
---|---|---|---|---|
62 years | 93 years | 125 years | +3d20 years | |
|
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 5' 0" | +2d8 | 110 lb. | × (2d4) lb. |
Female | 4' 8" | +2d8 | 90 lb. | × (2d4) lb. |
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