Armor of Resounding Force (5e Equipment)

From D&D Wiki
Jump to navigation Jump to search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Fortitude saving throws and enchantment bonuses don't exist in 5e. 19:55, 21 May 2024 (MDT)


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Armor (any), Legendary (Requires attunement)

Armor of Resounding Force reverberates slightly when ambient but can be forced to be completely still. When the wearer deals force damage, the armor reverberates, creating pops of pressure in the air, making each attack a flashy performance.

Increased Protections Any armor that is made into Armor of Resounding Force is imbued with a +3 bonus to Armor Class.

Resounding Force Each time the wearer deals Force damage, they deal an additional amount of force damage equal to their proficiency bonus. This extra damage creates a pop of pressure on contact, much like the pops created by the armor near the wearer.

Reverberating Force Each time the wearer deals Force damage, the target must make a DC 18 Constitution Saving throw or be Stunned for two turns. The pops of pressure can be disorienting for those who are not prepared.

Barrier of Force While wearing the Armor of Resounding Force, the wearer gains resistance to Force damage, and is immune to the damage of the Magic Missile spell, as if they were affected by the Shield spell.

0.00
(0 votes)

Back to Main Page5e HomebrewEquipmentMagic Armor