Armor Class as Dodge and Toughness Class (5e Variant Rule)
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Armor Class as Dodge and Toughness Class[edit]
Instead of having a Armor Class (AC), you have a Dodge Class (DC) and a Toughness Class (TC).
If a creature makes an attack roll against you and the result is..
- .. lower than your DC, the attack misses.
- .. equal to your DC, the attack misses and you drop your shield if you carry one.
- .. greater than your DC, but equal to or lower than your TC, you only take half of the damage from the attack, or only a third of the damage if you wear heavy armor.
DC and TC are calculated as follows:
Armor | DC | TC |
---|---|---|
Light Armor | ||
Padded | 10 + Dex modifier | 11 + Dex modifier |
Leather | 10 + Dex modifier | 11 + Dex modifier |
Studded leather | 10 + Dex modifier | 12 + Dex modifier |
Medium Armor | ||
Hide | 10 + Dex modifier (max 2) | 12 + Dex modifier (max 2) |
Chain shirt | 10 + Dex modifier (max 2) | 13 + Dex modifier (max 2) |
Scale mail | 10 + Dex modifier (max 2) | 14 + Dex modifier (max 2) |
Breastplate | 10 + Dex modifier (max 2) | 14 + Dex modifier (max 2) |
Half plate | 10 + Dex modifier (max 2) | 15 + Dex modifier (max 2) |
Heavy Armor | ||
Ring mail | 10 | 14 |
Chain mail | 10 | 16 |
Splint | 10 | 17 |
Plate | 10 | 18 |
Shield | ||
Shield | +2 | +2 |
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