Armor (Avatar Supplement)

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Armor[edit]

Like most fantasy settings, ATLA has a variety of armor variations. Some of these are similar to the traditional D&D armors, however, there are some differences. Notably, armors now have a bending penalty, if worn by a bending class. This shows how restrictive armor can make it more difficult to do the required motions of elemental bending.


Armor Cost Armor Class (AC) Strength Stealth Bending Weight
Clothes
War Robes 150 gp 11 - - - 10 lb.
Light Armor
Leather Armor 10 gp 11 + Dex - - - 10 lb.
Leather Lamellar 30 gp 12 + Dex - Disadvantage -2 13 lb.
Traditional Armor 70 gp 13 + Dex - Disadvantage - 14 lb.
Medium Armor
Breastplate 400 gp 13 + Dex (max 2) - - - 40 lb.
Scouts Mail 30 gp 13 + Dex (max 2) - - -2 20 lb.
Forged Scale Mail 60 gp 14 + Dex (max 2) 12 Disadvantage - 45 lb.
Heavy Armor
Soldiers Splint 400 gp 16 14 Disadvantage - 30 lb.
Forged Plate 1,700 gp 18 15 Disadvantage -2 80 lb.
Shield
Light Shield 5 gp +1 - - -2 2 lb.
Plate Shield 15 gp +2 - Disadvantage -2 2 lb.

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