Arctic Hippo (5e Creature)

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Arctic Hippo[edit]

Large beast, unaligned


Armor Class 12 (natural armour)
Hit Points 32 (5d10 + 5)
Speed 10 ft., swim 50 ft.


STR DEX CON INT WIS CHA
18 (+4) 9 (-1) 12 (+1) 3 (-4) 9 (-1) 6 (-2)

Skills Perception +1, Survival +1
Proficiency Bonus +2
Damage Resistances cold
Senses passive Perception 11
Languages
Challenge 2 (450 XP)


Hold Breath. The hippo can hold its breath for 15 minutes.

ACTIONS

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (1d12 + 4) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the hippo can't bite another target.

Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target not grappled by the hippo. Hit: 8 (1d8 + 4) bludgeoning damage.


Arctic hippos are often hunted for their blubber by the water tribes. They have the head of a hippo and the body of a walrus.

5.00
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