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Arctic Hippo[edit]
Large beast, unaligned
Armor Class 12 (natural armour)
Hit Points 32 (5d10 + 5)
Speed 10 ft., swim 50 ft.
Skills Perception +1, Survival +1 Proficiency Bonus +2 Damage Resistances cold
Senses passive Perception 11
Languages —
Challenge 2 (450 XP)
Hold Breath. The hippo can hold its breath for 15 minutes.
ACTIONS
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (1d12 + 4) piercing damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the hippo can't bite another target.
Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target not grappled by the hippo. Hit: 8 (1d8 + 4) bludgeoning damage.
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Arctic hippos are often hunted for their blubber by the water tribes. They have the head of a hippo and the body of a walrus.
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