Arcane Hand (5e Feat)
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Arcane Hand
Prerequisites: Mage Hand cantrip.
Your mage hand has been empowered through practice.
Your mage hand can activate Touch spells. Your mage hand loses the Somatic component. Your mage hand can deal 1 bludgeoning damage using your action. Your mage hand's maximum distance away from you increases to 80 feet.
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