Arc Bolt Grenade, Variant (5e Spell)
Jump to navigation
Jump to search
1st-level Transmutation | |
Casting time: | 1 action |
---|---|
Range: | 60 ft (10ft cube) |
Components: | S, M (A grenade or Hatchet sized metallic rod worth 5 SP. Component is consumed when spell is cast) |
Duration: | Instantaneous |
You throw a grenade that creates 10ft cube. Each target in the 10ft cube must succeed on a Dexterity saving throw against your spell casting DC. A target takes 1d6 lightning damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage for the effects of the spell increases by 1d6 for each slot level above 1st.
Back to Main Page → 5e Homebrew → Spells → Warlock