Arannis (4e Creature)

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Level 1 Skirmisher
Medium Natural Humanoid
XP 100
HP 23; Bloodied 11 Initiative +4
AC 15; Fortitude 10, Reflex 16, Will 16 Perception -1
Speed 6 Darkvision
Prime Shot
If none of Arannis' allies are nearer to his target than he is, he recieves a +1 bonus to ranged attack rolls against the target.
Shadow walk
On Arannis' turn, if he moves at least 3 squares away from where he started his turn, he gains concealment until the end of his next turn.
Standard Actions
Basicranged.png Eldritch Blast ♦ At-Will
Attack: Ranged 10 (one creature); +5 Vs. Reflex
Hit: 1d10 + 5 damage.
Ranged.png Spiteful Glamor ♦ At-Will
Attack: Ranged 10 (one creature); +5 Vs. Will
Hit: 1d8 + 5 psychic damage, or 1d12 + 5 psychic damage against a target that is at full hit points.
Close.png Cursebite ♦ Encounter
Attack: Close burst 20; Target: each creature in burst under Arannis's curse; 2d8 + 3 necrotic damage.
Minor Actions
Close.png Cloud of Darkness ♦ Encounter
Effect: The burst creates a cloud of darkness that remains in place until the end of Arannis's next turn. The cloud blocks line of sight, squares within it are totally obscured, and creatures entirely within it are blinded until they exit. Arranis is immune to these effects.
Warlock's Curse
Effect: The nearest enemy that Arannis can see is cursed. He can only perform this action once per turn. Once per round, when he attacks an enemy under his warlock's curse, he can deal an extra 1d6 points of damage to that enemy.
Skills Arcana +8, Bluff +10, Intimidate +12, Stealth +2, Streetwise +10
Str 10 (+0) Dex 10 (+0) Wis 8 (-1)
Con 11 (+0) Int 16 (+3) Cha 20 (+5)
Alignment Good Languages Common, Elven, Deep Speech
Equipment Cloth armor, rod

Arannis is the child of a male eladrin and a female drow- a rare combination among half-drow. Even rarer still, he was born of a genuine loving relationship, something all but unheard of among drow. Though he did not have to endure the torment of the underground society of the drow, he did not fit in with the eladrin he grew up with. As a result he became aloof, and fell into darkness. As he wandered alone, Lolth appeared to him and offered him power. He accepted without question, but immediately regretted his decision, for he knew the path before him would have a terible price. He has yet to admit his foolish mistake to his mother and father, and he fears how they will react.

Arannis in Combat[edit]

As an NPC or companion, Arannis has 6 healing surges per day, with a surge value of 5 hit points.

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