Apocalypse Knight Summon Necro Soul(5e Creature)
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Necro Soul[edit]
Medium undead, chaotic evil Armor Class 12
Skills Stealth +4 (+6 in dim light or darkness) Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing. Innate Spellcasting. The shadow's spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components: At will: chill touch, shocking grasp Sunlight Weakness. While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws. ACTIONSStrength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. BONUS ACTIONSShadow Stealth. While in dim light or darkness, the shadow takes the Hide action.
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Like normal shadows, shadow witches live from the shadows and drain the vitality of those untainted by evil. As a shadow witch drains the vitality from a humanoid its own shadow begins to move of its own accord and when it dies the shadow rises from the grave and becomes a new shadow itself. When a spellcaster dies to a shadow, occasionally, it becomes a shadow witch instead of an ordinary shadow. Undead Nature. A shadow witch doesn't require air, food, drink, or sleep. |
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