Animal Friend (Fallout Supplement)

From D&D Wiki

Jump to: navigation, search

ANIMAL FRIEND [General]

Animals don't attack one of their friends, unless, of course, the animal is threatened or attacked first.
Prerequisite: Level 9, Charisma 12, 4 ranks in Handle Animal
Benefit: Rank 1: Animals (such as Yao Guai and Mole Rats and other animalistic mammels) will not attack you or your party unless attacked first.

Rank 2: Nearby (30 feet plus five feet every three levels after 9) animals will come to your aid in combat (though not against other animals affected by this feat).

Note: Animals have Intelligence scores of 1 or 2 (predatory animals tend to have Intelligence scores of 2). No creature with an Intelligence score of 3 or higher can be an animal.
Special: The first time this feat is selected, rank 1 is applied. The second time, rank 2 is applied.

Back to Main PageD20 ModernFeats
Back to Main PageD20 ModernCampaign SettingsFalloutFeats

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Fallout franchise, and/or include content directly affiliated with and/or owned by ZeniMax Media. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks, or logos, nor any owned by ZeniMax Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: