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This page is incomplete and/or lacking flavor. Reason: How exactly this armor "absorbs" other magical armor's properties needs to be better defined (is there a rarity limit, how many pieces of armor can you absorb, ect.). Does absorbing destroy the item or render it non-magical?
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This page needs grammatical help. Reason: Confusing phrasing. Is it intended that the armor doesn't require proficiency to avoid disadvantage? "Wear" doesn't make sense. Is the clause of "other light armor" not bound by rarity or the absorption limit? What does "from the latter" refer to specifically?
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Armor (light), uncommon
A simple armor made from a strange metal and with stretch capabilities. The Animajins used to use this armor in combat, since it is light and can withstand the manifestation of Mantra without breaking easily. With the fall of the race, plans to build this armor were long lost, but there are still some examples of it scattered around the world. Its appearance is somewhat tribal and simplistic, protecting only the vital parts and protecting the joints of the wearer, with colors geared more towards helping you hide.
A person without light armor proficiency can wear it.
This armor can absorb five armors up to uncommon rarities magical effects. On a long rest, you can make the armor gain the magical effects of other light armor as well. It does not impede features that require no armor to be worn to take effect, such as a monk’s Unarmored Movement or Unarmored Defense, though you do not receive an AC bonus from this armor while benefiting from the latter.
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