Ancient Touch (5e Feat)
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Ancient Touch
Prerequisites: Ability to cast at least one spell with a range of touch or self.
You have learned techniques to enhance your spells with a range of touch or self. You gain the following benefits:
- Treat spells with a range of "Self" as if they had a range of "Touch" instead (that means you can cast spells with a range of self on other creatures within your reach).
- When you cast a spell with a range of touch or self, and if your other hand is empty, you may twincast the spell on to another creature within 5 ft of you as a bonus action. When you use this feature, you gain disadvantage on Constitution saving throws to maintain concentration.
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