Amplifear (5e Creature)

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Amplifear[edit]

Medium monstrosity, neutral


Armor Class 16 (natural armor)
Hit Points 91 (14d8 + 28)
Speed 40 ft., climb 20 ft.


STR DEX CON INT WIS CHA
15 (+2) 22 (+6) 14 (+2) 12 (+1) 21 (+5) 15 (+2)

Skills Perception +8, Performance +5
Senses darkvision 600 ft., passive Perception 18
Languages
Challenge 7 (2,900 XP)


Mimicry. The amplifear can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

Radar Vision. The amplifear can see invisible creatures, and its darkvision isn't impeded by magical darkness. Creatures the amplifear is looking at can sense its vision as a tingling or burning sensation on the skin, and have advantage on Wisdom (Perception) checks against it.

Toxic Bitterness. Creatures which bite or taste the amplifear must make a DC 14 Constitution saving throw, taking 7 (2d6) poison damage on a failed save or half as much on a success.

ACTIONS

Multiattack. The amplifear can use either its Radio Beam or Sonic Blast, if able; it then makes two claw attacks.

Claw. Melee Weapon Attack: +7 to hit, range 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Radio Beam. The amplifear emits radio waves in a 120-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Constitution saving throw; on a failed save, creatures take 6 (2d4 + 1) fire damage plus 6 (2d4 + 1) radiant damage, and the amplifear has advantage on attack rolls and Perception checks against that creature until the end of the amplifear's next turn. On a success, creatures take half as much damage and the amplifier doesn't have advantage.

Sonic Blast (Recharge 4-6). The amplifear emits a debilitatingly loud scream. Creatures within 30 feet must make a DC 16 Constitution saving throw, taking 13 (3d8) thunder damage and becoming paralyzed until the end of their next turn on a failure, or taking half as much damage and not being paralyzed on a success. Each creature in this area, including the amplifear, is deafened until the end of the amplifear's next turn.


amplifear.png
Art by Jonathan Wojcik

Though lacking optical equipment, this quick-footed omnivore's tremendous, hollow eye sockets function as a sophisticated biological radar system, steadily emitting electromagnetic waves to scan its surroundings in fine detail and even tune in to external radio transmissions. The creature may also weaponize these waves through careful enough focus, causing pain and minor tissue damage in biological targets several kilometers distant. More infamous than its radar capabilities are the amplifear's vocal skills, its sophisticated syrinx allowing it to translate radio signals directly into sound and perfectly replicate anything it has previously heard. While the creature can comfortably maintain its vocalizations at a thunderous 135 decibels for extended periods of time, it can momentarily increase volume to an eardrum-rupturing 180, deafening even its own senses for at least a few seconds while paralyzing or injuring other creatures at short range.
The amplifear always gives birth to twins, which it carries for up to a year in its own sensory pits. This effectively "blinds" a mother amplifear, but her young will take over navigational duties and direct her vocally. An amplifear's radar dish illuminates a bright yellow-green under ultraviolet light; a warning to potential predators that its tissues are sickeningly toxic to consume.

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