Alpha The Magnet Warrior (Jujutsu Kaisen Supplement)

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Alpha The Magnet Warrior[edit]

Large shikigami, unaligned


Armor Class 16 (natural armor)
Hit Points 96 (9d12 + 36)
Speed 40 ft.


STR DEX CON INT WIS CHA
16 (+3) 15 (+2) 18 (+4) 10 (+0) 13 (+1) 14 (+2)

Saving Throws Con +6
Senses passive Perception 11
Languages
Challenge 4 (1,100 XP)


Invisible Force. Alpha The Magnet Warrior is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation(less than half their maximum hit points), they gain the ability to see it.

Magical Weapons. Alpha The Magnet Warrior's attacks are considered magical.

ACTIONS

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (2d12 + 3) slashing damage.


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A basic shikigami with no notable abilities. [[1]]
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