All Seeing (5e Feat)
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All-Seeing
Prerequisites: Wisdom score of 13 or higher
You have trained to sense creatures that are nearby, and to see through illusions. You gain the following benefits:
- You can't be surprised as a result of not seeing creatures and other creatures don't gain advantage on attack rolls against you as a result of being unseen by you..
- You know where other creatures are so long as they are within 15 ft of you and not hidden from you.
- You have advantage on ability checks and saving throws made against spells from the illusion school of magic.
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