All Seeing (5e Feat)

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All-Seeing

Prerequisites: Wisdom score of 13 or higher
You have trained to sense creatures that are nearby, and to see through illusions. You gain the following benefits:

  • You can't be surprised as a result of not seeing creatures and other creatures don't gain advantage on attack rolls against you as a result of being unseen by you..
  • You know where other creatures are so long as they are within 15 ft of you and not hidden from you.
  • You have advantage on ability checks and saving throws made against spells from the illusion school of magic.


3.00
(4 votes)

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